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A new beginning

A new beginning is a personal environment project where I wanted to explore and practice different areas and techniques like composition, lighting, creation of modular asset kits and storytelling. I was inspired by brutalist architecture and brutalism, and some concepts from the world of dune.

The scene is composed by 12 areas or sections, each one with its own theme and key elements but guided and unified by the same style, lighting mood and direction. The assets used are a mix of unique (statues, foliage, murals) modular assets using trimsheets and baked masks, and assets using tileable texture with some vertex paint work, as well as some geometry decals.

The entire project duration was around 5-6 months in total with an average of 10-15 hrs per week. The idea started in the main hallway area as a simple environment with a brutalist architecture inspired by the buildings in the movie Dune, but I wanted to go beyond and build a larger scene with different areas to explore worldbuilding, composition, lighting and cohesion through art direction.

assets used in the level. Unique, modular, foliage and geometry decal assets

assets used in the level. Unique, modular, foliage and geometry decal assets

Progress shots for the entrance and hallway area

Progress shots for the entrance and hallway area

Progress shots for the bio-lab and research area

Progress shots for the bio-lab and research area

Progress shots for the hall and the engine/maintenance

Progress shots for the hall and the engine/maintenance

Progress shots for the social and residential areas, and the emperor's main office

Progress shots for the social and residential areas, and the emperor's main office

Main references and inspiration

Main references and inspiration