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The Outer Worlds 2 - Cloister Overlands

I had the opportunity to work as Environment Artist and Level Artist in some regions of Cloister from The Outer Worlds 2. Responsibilities included support in dressing as well as decal pass in some of the structures, buildings and exteriors. It was an amazing experience working with a lot of talented artists and designers.

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Art Direction:
-Daniel Alpert
-Hanna Kennedy

Lead Environment Artist:
-Tony Tang
-Terry Hess
-Mica Pettibone https://www.artstation.com/micapettibone

Environment Artists:
-Laela Russell https://www.artstation.com/laelarussell
-Mark Hernandez https://www.artstation.com/mhart07
-David Chan https://www.artstation.com/davidjchan
-Evan Szarka https://www.artstation.com/szarka
-Karen Ho https://www.artstation.com/harpey
-Katherine McComber https://www.artstation.com/katherinemccomber
-Craig Tolliver https://www.artstation.com/crtoll09
-Ilia Daryaei https://www.artstation.com/elijahdar

Lighting Artist
-Adriana Catarino https://www.artstation.com/adrianacatarino

All images copyright 2025 Obsidian Entertainment

support with the landscape and rock dressing in the area

support with the landscape and rock dressing in the area

support with the landscape and rock dressing in the area

support with the landscape and rock dressing in the area

support with cliff rock placement and building dressing pass

support with cliff rock placement and building dressing pass

support on area dressing pass

support on area dressing pass

support on the building dressing and polish, as well as decal pass

support on the building dressing and polish, as well as decal pass

support on the building dressing and polish

support on the building dressing and polish

support on the building dressing and polish, as well as decal pass

support on the building dressing and polish, as well as decal pass

support with rock placement and dressing

support with rock placement and dressing

support with rock placement and dressing

support with rock placement and dressing