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The Cave - Unreal Engine 4

I've been working on a personal project for a long time and I wanted to use some of the props I have done to build a quick/small scene inside unreal engine 4.The goal was focused and specific: practice environment composition and atmospheric lighting within a constrained, enclosed space. Rather than building a showcase environment from scratch, I used existing personal assets to test how lighting, fog, and camera framing could transform familiar geometry into something with distinct mood.

Assets used in the scenes

Assets used in the scenes

another version I made using the same assets

another version I made using the same assets