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The Signal - Materials

These are the materials used in my latest project "The Signal". It was very nice and fun to work on them. I used zbrush for the forest root ground material to sculpt the base, and for the foliage and leaves. For the metallic trimsheets I modeled the base and did the bake/texturing inside Substance Painter. All of the landscape materials are using height maps and tessellation for terrain displacement.

I hope you really like it!

Metal trim material in engine

Metal trim material in engine

Metal tileable material in engine

Metal tileable material in engine

tilable landscape materials in engine

tilable landscape materials in engine